description posts
Showing posts with label description. Show all posts

Writing Skill: Implicit Colour

Implicit Colour

Berries in the snow.
Chocolate flecked with hazlenut.
Lavendar crowded with bumblebees.
Daisies on the lawn.

In each of those, I don't need to tell you the colours for them to leap into your mind's eye: they each create vivid colour palettes, just through the things themselves. And there are heaps of things that will do that for us.

That's what we're going to play with in this Writing Skill: making your writing burst with implicit colour. So give yourself the gift of ten minutes' writing time, grab your pen, notebook, and something to sip, and let's start.

For colour inspiration, we're using the handy resource, Hex-Hub. Originally designed to give you the hex-codes of colours for websites, it has fantastic colour names. It divides them into five palettes: neutrals, warms, greens, blues, and purples. Ignore the neutrals and just focus on the four colour palettes.

On some paper or in your notebook, devote a page to each colour palette. (If you want to keep it a ten-minuter, allow 2.5 minutes per palette as well.) Then click on a palette and scroll through the colour names, jotting down all the names of things that catch your eye. For example, under warms, I swiftly get snow, rose, salmon, coral... Make sure you only write down names of things, not fancy colour words like "azure". Go through all four colour palettes like that, gleaning things with implicit colour.

The newly heightened awareness from just doing that exercise is enough, if you're using this as a warm-up and hankering to dive back into your work-in-progress. If you want to play with it further, then I suggest writing a poem or a short passage of description inspired by your favourites things you've gleaned, letting their inherent colours fill the page without an adjective in sight.

One side note: In my examples at the top, you almost definitely saw red berries, even though berries also come in white, orange, and black. Likewise, "apples" usually suggests green, despite all the other colours available. But some imaginings will vary. I can't control whether you saw pale English lavender or deep purple French lavender. I'm more likely to picture a big white daisy with a yellow centre (the ones I grew up with) than the little white-and-pale-pink ones more common in England. I saw dark chocolate; you might have seen milk chocolate. That's okay. Part of letting things come alive in the reader's mind is giving space for them to imagine it, not controlling every! last! detail! lest they inadvertently stray from our vision. We want to give them just enough detail that the rest can come alive in their mind, not constrain them to ours.

Have fun!

The Writers' Greenhouse CommunityWant more Writing Skills? As a member of The Writers' Greenhouse Community, you'll get a new Writing Skill every week: quick fun activities to develop your writing across plot, character, description, style, genres, and poems.

Plus you'll get expert advice on tap, a friendly supportive writing community, and help sending your writing out.

Find out more and join here.  

Writing Skill: Sound of Water

Sound of Water

When we’re dealing with writer’s block, whatever the cause, we need to start by being gentle with ourselves. List exercises and specific description are two of the gentlest ways to get our pens moving and start finding our way back to the place of ideas. They’re also both perennially useful for writing, even when we’re going great guns: lists help us cast a wider net for ideas, without pre-judging them; and we always benefit from practising description, as it’s the writing skill we use least in the rest of life.

As an added bonus, given the heatwave, this is themed around water. Writing is a joy – or at least, it’s meant to be. It’s our play space, our escape into secret worlds, and if what we need is somewhere cool and watery, we get to make that up!

So find your notebook and pen, settle yourself somewhere cool with an iced jug of something (people in cooler climes: feel free to substitute appropriately for your current weather!), and give yourself the gift of ten minutes’ writing. Or longer, if you want: this is your world.

Part One: Lists of Watery Places

You can give yourself 5–10 minutes for the list (five if you want to keep the whole thing a ten-minuter) OR you can write the numbers 1–20 down the side of a page. Some people prefer a time limit; some people find time limits stress them out and prefer a quota. You choose whatever suits you best. Then write a list of watery places. For example:

  • the sea 
  • rock pools on the Garden Coast
  • a cave with dripping water
  • that cave we visited in Greece with a lake and a boat 
  • the weir by the canal

You can be as general or as specific as you like. Don’t worry about whether ideas are "good enough" or not: the joy of a list exercise is that you put down a bunch of ideas, so they don’t all need to be good. A lot of them end up being part of our thinking – eg in my example, "the sea" was what reminded me of those specific rock pools, and caves in general reminded me of a specific cave. Everything you think of goes down on the list.

Part Two: The Sound of Water and Watery Words

Now you’ve got your list, spend the rest of the time (five minutes if you want to keep the whole thing a ten-minuter) listening to and describing the sound of water. Adding sounds always makes a story or poem much more immersive, and water is one of those things we have heaps of onomatopoeia for – ie words that sound like the actual sound, like "glug", "slosh", and "trickle". Plus water tends to be pretty ubiquitous anywhere humans settle or hang around, so having water-words in your sound repertoire is always handy!

For listening, go to MyNoise.Net: very high quality soundscapes, professionally recorded and very lovingly put together by Dr Stefane Pigeon. He’s got heaps of watery soundscapes, so use your list as inspiration for what kind of water you’d like. (I’ve been listening to Icelandic Shores all week.) Once you’ve clicked on your water soundscape, do check out the presets below it as well, to play with, and the slider animation button which varies the sound as you listen.

While you listen, describe the water. You can write full sentences or simply brainstorm words, whichever you prefer. If you want more words, look at Reverse Dictionary’s sound-of-water words for extra inspiration.

That’s it! Your list’s given you more ideas of story locations, where interesting things might happen, and you’ve expanded your description repertoire to include the often-underused sense of sound. And you’ve spent ten minutes writing. Hurrah! (How’s that jug looking? Need a top-up?)

If you’re enjoying yourself, though, and want to take it futher, here’s a serving suggestion for you:

Optional: Moving through the watery place

To play with this futher, add someone moving through the watery place: a character through whom we’ll get all the lovely description. With all your water words, as much as possible, you want to use them as nouns (thing words) and verbs (doing words) not describing words or ___ing words: that keeps the writing lively and active. So if I braintormed "sloshing" and "glugging", I can say "The waves sloshed over the sand and glugged between the rocks".

  • If you’re using this as a starting point, I suggest you write a descriptive passage / poem about exploring your watery place and moving around it: that’ll give you plenty of variety of water-sounds to describe. And have another look at those presets in MyNoise: they’ll give you a sense of moving around as the sounds change.
  • If you want to use this with your own story, I suggest you pick the places where water sounds could be prominent, and then write a passage of description for each one. You might not use that passage as-is straight in the story: you’re sharpening your awareness of what the water sounds are, and expanding your repertoire of water-words by using them. Though some snippets might go straight in!

Have fun!

The Writers' Greenhouse CommunityWant more Writing Skills? As a member of The Writers' Greenhouse Community, you'll get a new Writing Skill every week: quick fun activities to develop your writing across plot, character, description, style, genres, and poems.

Plus you'll get expert advice on tap, a friendly supportive writing community, and help sending your writing out.

Find out more and join here.  

Writing Skill: Bringing It All to Life

Description Into Action

The four key elements that bring a story to life, as something readers can lose themselves in and feel like they're living inside, are rich characterisation, purposeful description, a compelling plot, and live action on the page, telling the story through scenes, not explanation / exposition / etc. All of those are things we can work on individually, as we develop and draft our stories. In the final draft, they all weave together – and that's what you'll play with in this Writing Skill.

You can keep this to ten minutes, as a quick exercise to stretch those skills, or spend longer on it, as you prefer. And you can use it as a starting point for invention, if you don't have a story on the go, or try it with an existing story. Whatever you choose, grab yourself a cuppa, a notebook and pen if you can write by hand, and settle in for some fun!

Start with character description 

We're using character to start with, here, so first off we want a paragraph of description about a character: their hairstyle, accessories, clothes, habitual expression, etc. Feel free to include their habits as well. As much as possible, we want things they choose about themselves: that tells us something about their character, whereas their height / eye colour / natural hair colour / etc gives us nothing about their personality.

Here's an example from my freewriting:

He keeps a wool hat pushed down on his head in all weathers, he shuffles and slouches along in a big old coat that hangs down to his hips, and he sees the world a different shape to most folk.
    When that oversized coat came down to his ankles, its capacious pockets held the purses he lifted. Now it holds scraps of paper and pencil stubs, and if you emptied them all out and lined up the phrases, why, it would read just like that poetry they make so much of at the uni.
 

If you're using this skill as your starting point

First off, write that paragraph of description about a character, making up the details as you go along, focusing on the things they choose about themselves. Allow yourself to invent freely and wildly, with whatever comes to mind. If you want a starting point to invent your character, use this lovely quick cameo character generator. Spend five minutes on this if you want to keep it to a ten-minuter.

If you're using your own story

Flip through your writing for any static descriptions of your characters. If you have any, use one of those. If you have no static descriptions, check if you have any description at all of your characters: do you give the reader any visual hooks for them? If not, write a paragraph of how you imagine one of your characters, focusing on the things they choose about themselves. Spend five minutes on this if you want to keep it to a ten-minuter.

Turning the description into action

That paragraph gives us description and characterisation woven together already. Now we want to plait that into action, as part of a compelling plot. Quickly jot down:

  • Where is your character?
  • What are they doing and why does it matter? 

If you're using this Writing Skill as a starting point, you can just make those up. If you want some extra inspiration, try this quick plot generator and just click on "Setting" and "Situation". If you're using your existing story, look for the first scene that really features that character.

Then, for the rest of the time you have available, rewrite the paragraph, only mentioning what the character does with all those aspects of their appearance. Something can only be mentioned if they interact with it to some purpose (so not idly lifting and putting stuff back down).

Here's an example of my own reworking:

Description through action

  • Where is my character? On a rooftop, at night.
  • What are they doing and why does it matter? Spying / eavesdropping on a meeting for the head of the guard.

The next night, he had a new spot: perched on a narrow roof ledge above the curtained window, the bone flag tickling his very toes. He watched the moon scud through the clouds with a faraway gaze as if he were only trying to see the sailor who poles it across the skies. But he pushed his habitual woolly hat up above his ears and strained for three things: how many voices were in the room; whether any could be identified; and whether their words could be discerned.
    In time, he reached into his raggedy oversized coat and pulled out a scrap of paper, an old label from one of Culpeper’s bottles. It bore the solemn injunction to ‘inhale thrice daily but not to drink thereof’. He turned it over, sucked his pencil stub thoughtfully, and wrote by moonlight, ‘A hand of voices turns to fists.‘ He pushed the paper back into his pocket and continued to stare at the moon. The head of the guard would understand its meaning.

All of the detail comes to life, when it's being used as part of the action. And how much more fun, to read one of his mysterious notes, than just to be told that they read like university-admired poetry?! As you can see, I didn't fit in his childhood history: that's fine, we can't ram everything into one scene. We dripfeed info across a story.

So now, decide where your character is, what they're doing, and why it matters. Then write them in that place, doing that thing, weaving in as much of the descriptive detail as you can.

Have fun with it!

The Writers' Greenhouse CommunityWant more Writing Skills? As a member of The Writers' Greenhouse Community, you'll get a new Writing Skill every week: quick fun activities to develop your writing across plot, character, description, style, genres, and poems.

Plus you'll get expert advice on tap, a friendly supportive writing community, and help sending your writing out.

Find out more and join here.  

Writing Skill: Magic Power Backfires


Magical Power Backfires

Magic is a joyous aspect of fantasy, but without limits, magic will scupper your plot or leave giant plot loopholes. Some ways of restricting magic are that it’s…

  • addictive
  • drains the person using it
  • creates an imbalance
  • built-in limits of the aid (eg potions)
  • dangerous for the world or the user
  • comes at a cost
  • the resources to make it are limited

Having the magical power backfire, though, creates a lovely new dimension to it, following law of unintended consequences. This Writing Skill gives you a lighthearted way to play with it, to explore the story possibilities it opens up. I suggest you spend 10–20 minutes on it, whichever suits. Grab your notebook, pen, and a cuppa, and curl up somewhere comfy.

If you’re using this Skill as your starting point

What superpower or magical power have you always really wanted? (For me, that's breathing underwater or flying.) You're going to give someone that magic power – and then explore all the ways it backfires and all the problems it creates.

If you’re using your own story with magic in it

Pick any magic that appears in your story.

Once you've got your magic

That power might seem like such a wonderful thing to have, but it's going to backfire, in all sorts of unexpected ways. For the user, for those around them, in other ways... 

I suggest you do this as a freewriting exercise, to explore all the ways it goes wrong. Freewriting means writing continuously and completely non-judgementally, without caring about good / bad ideas, grammar, non-sequiturs. Write anything that comes into your head; just keep writing. Follow it and see where it goes. You’re creating raw material, like weaving cloth which you can later cut up and sew together.

That freewriting might include talking out loud to yourself on paper, writing snippets of dialogue or description, summarising events, dipping into storytelling whatever comes out of your pen.

Allow yourself to discover, and have fun!

The skills you're developing

Freewriting: Freewriting is a wonderful way to create raw material, to develop and explore ideas you might otherwise cut back earlier, and to discover voices and subject matter you would never have consciously planned. It could turn into any of the different kinds of writing. Equally valid and valuable, it could simply be the beautiful art of forming sentences on paper, or an exercise in writing more freely – a freedom you can carry into your other writing.

Constraining magic: As I said at the start, we always need to constrain magic, in fantasy, so it doesn't ruin the plot. Using the magic's own inherent properties is an especially satisfying and uncontrived way to do that.


The Writers' Greenhouse CommunityWant more Writing Skills? As a member of The Writers' Greenhouse Community, you'll get a new Writing Skill every week: quick fun activities to develop your writing across plot, character, description, style, genres, and poems.

Plus you'll get expert advice on tap, a friendly supportive writing community, and help sending your writing out.

Find out more and join here.  

Writing Skill: Soundscape Sliders


Soundscape Sliders

My two favourite soundscape sites for writing, MyNoise and Ambient Mixer, both create soundscapes of different places and situations by mixing a bundle of different sounds. Each sound has its own slider, and the listener can play with the sliders to adjust it. For instance, MyNoise's "Medieval Village" has ten sliders: Watermill, Pastoral (birdsong and brook), Rejoicing bells, Fire bell, Trotting horse, Carriages, Market, Animals, Blacksmith, and Fanfare. Ambient Mixer's "Victorian London" has eight: Colombia Road Flower Market, Horse Whinny, Church Bells, Pre Thunderstorm, Steam Train, Rain on Umbrella, Rain on Cement, and Carriages at Night.

This Writing Skill uses that idea for a lovely exploration of sounds in your writing. I suggest you spend 10–20 minutes on it, whichever suits. Grab your notebook, pen, and a cuppa, curl up somewhere comfy, and have fun!

If you’re using this Skill as your starting point

Pick a genre you like, any genre: cosy detective fiction, romantasy, Gothic, historical, space opera, near-future science fiction, epic fantasy, mythology, paranormal fantasy, dystopia, alternate history, folklore, steampunk, urban paranormal, or anything else you fancy.

Each of the genres in that list will create its own sense of place and the sounds you might expect. For example, if you choose mythology and go for Viking mythology, then your sense of place might be on a longboat or a coastal village in Scandinavia. If you choose folklore, you're likely looking at an old-fashioned rural village or farm. If you choose cosy detective fiction, that's likely to be an English village (but it could also be a Caribbean island). If you choose steampunk, that's definitely Victorian era, but it doesn't have to be London; it could be anywhere you choose. If you choose urban paranormal, then what urban spot are you picking: Oxford? Cheltenham? Croyden? So pick your genre and let that dictate what kind of place you're imagining.

If you’re using your own story

Use the main setting in that. If your characters move around a lot, pick the area you'll be using the most, or one that you want to imagine in more detail.

Once you have your place

You're going to plan a soundscape for it, featuring ten sliders. What key ten sounds would you pick out to create the complete atmosphere of being there? Brainstorm all the possible sounds you could include. If you want more ideas, spend 5 mins or so browsing MyNoise or Ambient-Mixer. (If you've come on any of the courses recently, I'll have sent you soundscapes each week, to look back at.) Save the rest of your time for inventing your own soundscape, though.

Already, that will have given you a much more heightened awareness of sounds, to include in your writing. If you want to play with it more, I have two suggestions:

  • Actually make your soundscape in Ambient Mixer! Here's the details on how. It's limited to eight channels, so you'll need to pick your top eight out of your ten. If you make one, do share it in the comments. Massive bonus here if you have an ongoing project: you can enter the sound of your world, using your own soundscape, any time you're writing. It's a time-consuming adventure, mind, so only choose this option if you're looking to fritter away several hours!
  • Write a sound description of your place: a good ten minutes' or so writing, so you really stretch your writing legs with it, giving us everything in terms of the sounds it makes and exploring your sound vocabulary.
Have fun!

The skills you're developing

Part of the joy of stories, for both readers and writers, is imagining ourselves into different places and times. That's especially true of the genres I listed: the sense of place is central to the story. That full-body immersion works best when you give readers all the details their bodies need: not just the sights, but the sounds, smells, tastes, and sensations. It's easy to forget the non-visual senses when we're writing, though. With sounds, we're often pleased if we can muster up one or two to mention. Soundscapes are a wonderful way to remind ourselves just how rich and varied the landscape of sound actually is and how many different things we're hearing at any one time.

The Writers' Greenhouse CommunityWant more Writing Skills? As a member of The Writers' Greenhouse Community, you'll get a new Writing Skill every week: quick fun activities to develop your writing across plot, character, description, style, genres, and poems.

Plus you'll get expert advice on tap, a friendly supportive writing community, and help sending your writing out.

Find out more and join here.  


Writing Skill: The Market


The Market

Markets and their ilk are a lovely moment in writing: a rich opportunity for description and world-building, filled with sensory potential. The only hitch is that as you cheerfully launch your character into this wealth of stuff, you suddenly have to invent all the stuff! Your writing flow suddenly grinds to a halt as you start googling "types of fish" or "ornamental stuff" or "tropical fruit"... Enter Reverse Dictionary.

Reverse Dictionary gives you words that use a word or phrase in their definition. For example, if you look up "ornamental", you won't get synonyms (decorative, showy, etc) but a list of ornamental things: lampshades, figurines, beading, doilies, etc. It also works well with phrases, eg "tropical fruit" brings up heaps of names of tropical fruit. If you struggle to get the exact slew of results you're after, think of one example of what you want (eg "figurine") and put that into an actual dictionary, eg dictionary.com. Look at the definition for a key word, then plug that into the Reverse Dictionary.

This Writing Skill gives you a lovely way to play with this, and hugely enrich your writing. I suggest you spend 10–20 minutes on it, whichever suits. Grab your notebook, pen, and a cuppa, curl up somewhere comfy, and have fun!

  • If you’re using this Skill as your starting point, pick any time or place setting you like – historical, contemporary, your country, another country, somewhere completely imaginary, whatever appeals.
  • If you’re using your own story, use your own time and place setting, or your own imaginary world.

Spend a few minutes brainstorming the categories of things they'll sell there. For my imaginary world, that's fish, fruit and veg, fowl, spices, and assorted snacks. For a realist story in my home town, I'd also have clothes stalls, knickknacks, second-hand books, and so forth.

Next, spend the rest of the time using Reverse Dictionary to look up types of that thing, and jotting down the examples which catch your eye.

That's it! A brief but thorough trial-run of the Reverse Dictionary, and a much expanded sense of a story's world. To take it further, launch into some writing: have a character enter the market and encounter all these stalls and things, including as many senses as you can.

The skills you're developing

Specificity: Moving from generalities and categories (eg ornaments) to specific detail creates a much richer sense of your story: the details are what bring it alive for the reader.

Sensory description: Markets are inherently multisensory: visually busy, noisy, and an opportunity to include tastes and smells, which are often harder to weave in. This makes the story far more immersive to read.

World-building: Markets are a fantastic chance to showcase your story's world in all its richness and idiosyncrasy, especially if it's a world your readers are unfamiliar with: a foreign country; a historical setting; an imaginary fantasy or science-fiction world. Spending time delving into everything it contains will also enrich your world beyond the market square: next time someone's munching on street-food, buying another character a present, or preparing dinner, you have a much wider repertoire to draw on.


The Writers' Greenhouse CommunityWant more Writing Skills? As a member of The Writers' Greenhouse Community, you'll get a new Writing Skill every week: quick fun activities to develop your writing across plot, character, description, style, genres, and poems.

Plus you'll get expert advice on tap, a friendly supportive writing community, and help sending your writing out.

Find out more and join here.  

Writing Skill: Mystery Place


Summer Writing Skill: Tiny Twists

Writing mysteries is partly about an intense atmospheric sense of place, and partly a complex little puzzle of laying out your clues, reveals, and red herrings so the reader's neither bewildered nor bored, but enthralled, guessing along eagerly. This Writing Skill is a nifty way of playing with both halves, your rich place and mapping out the story's shape.

 The Writing Skills come alive when you play with them, rather than just reading them, so steal yourself 10–20 minutes, grab your pen and notebook / some paper, pour yourself a cuppa, and start creating.

Step 1: The Place 

First off, pick a place you find suitably intriguing or interesting. That can be somewhere you know, or a location from photos, or a random interesting place in the world. If you want ideas, try the first four Place links on the Writers' Links page. The first two let you choose a location by type, then you have lots of pictures of it; the third lists types of places for inspiration; the fourth gives you unusual locations around the world.

Step 2: The "facts" 

Next, write down 20 "facts" about the place, from the banal to the mysterious: some real ones, if you know anything about the place; some made-up ones; anything you randomly come up with. Allow yourself to invent and to add "silly" / "boring" ones. They don't all need to be great facts: that's why you're writing 20. And taking the pressure off lets you be more creative.

Step 3: The story 

Once you've got your list, you're going to select five of them:

  • Pick one "fact" as the final piece of information that explains everything.
  • Pick one "fact" as the first puzzling thing that your character encounters or discovers.
  • Pick three "facts" to go in between, which do ultimately help explain what's going on with this place, but which also seem to point to another answer. Put them in order of increasingly surprising / dramatic / intriguing.

You now have the shape of your mystery story: the first puzzling thing to create the initial mystery; the three layers / plot twists / red herrings to give shape to the middle of the story; and the final reveal. You also have plenty of background on your place, and a good sense of it (possibly some photos too) to write compelling description-as-action-and-atmosphere, as your character explores and starts to uncover the mystery.

You can stop there if you want: you've already practised the techniques of a) brainstorming freely; b) mapping out a story shape according to five pivotal "reveals"; and c) using place to generate the story. If you'd like to carry on, start writing the story from the character first arriving at the place, some atmospheric description, and uncovering the first puzzling thing…


The Writers' Greenhouse CommunityWant more Writing Skills? As a member of The Writers' Greenhouse Community, you'll get a new Writing Skill every week: quick fun activities to develop your writing across plot, character, description, style, genres, and poems.

Plus you'll get expert advice on tap, a friendly supportive writing community, and help sending your writing out.

Find out more and join here.  

What's the Point of Description?


What's the Point of Description?

I’ve had some good teachers – in drawing, singing, running a business. Every time I find a good teacher, it reminds me of the difference between a taught course / curated resources versus just looking things up myself: they teach me the stuff I don’t know I need to know. Stuff I might otherwise ignore, dismiss, eyeroll at, or even actively refute.

Description is that, for most writers. Plot? Character? Dialogue? Everyone’s signing up to learn those. Description? I weave that in alongside the others, because I know you need it. Contemporary novels of all genres over 40% description, but so many people, avid readers of those novels, still believe description bogs things down and isn’t used so much these days.

So here are ten things all that description is doing.

It makes the story immersive. We live in our bodies; we experience the world through sensory information. That’s the info we need to feel like we’re living in the story.

It makes scenes memorable. Place is memory, as I’ve written about before. Do you want the reader to hold onto a particular scene or key information? Describe the place vividly.

It does your world building. Historical fiction, fantasy, science fiction, and travel fiction all hinge on a world that’s not the same as our own familiar environment. Everything you can describe – rooms, floors, food, clothes, scents, colours, plants – is giving information about your story’s world.

It creates mood and atmosphere. You want it darker? You want it creepy? Poignant? Vibrant? Intimate? Your description will create the mood in which you nest your action and dialogue.

It deepens your characterisation. Your character’s home. Their room. The pub they chose to meet in. The clothes they chose to wear, or are all they have. Every titbit of description here is a wealth of character info. Add point-of-view description from another character, and you’ve got a two-fer-one on characterisation.

It creates scene anchors. Are you interweaving story threads? Plaiting in sub-plots? Flashing back to the past then returning to the present? The rich description you seed in is the reader’s anchor for returning to that thread so they remember, quite literally, where they were in that story-thread before.

It creates action. Where your characters are limits or creates what they can do. Whether you’re writing epic fantasy, spicy romance, quiet literary fiction, or an action thriller, the place shapes what they can (or can’t!) do – so we need to know.

It paces your story. Need a beat for the reader to absorb what just happened, and really feel the ramifications? Want to draw out the building tension before The Thing happens – or doesn’t? Description is your pacing.

It’s the silence in dialogue. ‘They were silent for a long time’ doesn’t create a pause for the reader: it’s seven words; we skip right over it. A passage of description allows us to feel the silence, and whatever resonance that has in the scene.

It does your exposition. All that stuff you want to explain to the reader, for them to understand your characters, story, plot, world? A huge swathe of it can be woven in through descriptive detail.

With all that at work, it’s a wonder we can even cap description at 48%! We don’t give it all in one wodge, of course: we weave it in. Bringing the story to rich immersive life.

The Writers' Greenhouse CommunityWant more writing advice? In The Writers' Greenhouse Community, you'll get expert advice on tap, help developing your writing, and the chance to connect with your writing community.

Find out more and join here.

Coming Next:

Meddling with Poetry
OCT–NOV 2026
Online | In person

Explore a variety of poetry possibilities in lively workshop-style classes.

BOOK BY 30 SEPTEMBER

Writing in Style
FEB–MAR 2027
Online | In person

Set your styles free, and refine and enliven every page.

BOOKINGS NOW OPEN